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Igor Antic
Igor Antic
3D/2D Animator, Motion Designer and Technical Artist
Skopje, Macedonia

Summary

Hi, I'm an experienced 3D/2D video creator with a demonstrated history of working on 2D/3D animation, character animation, app, website, and gaming video ads, motion graphics design, video editing, video production, and post-production projects.
From software tools, I prefer to use: Adobe After Effects, Autodesk Maya, Blender, Rive, Spine, Premiere Pro, Photoshop, Cinema 4D, Character Creator, iClone, Unreal and Unity 3D.
I love new challenges and consider myself creative, organized, flexible, and effective!
Looking forward to hearing from you!

Skills

2D AnimationCompositingMotion GraphicsRendering3D Animation3D Modeling3D VisualizationCharacter ModelingLightingCharacter AnimationVideo EditingPhysically Based RenderingVideo-based Motion CaptureanimationVideo Productionaudio editingspinevideo post-editingrive

Software proficiency

After Effects
After Effects
Blender
Blender
Maya
Maya
Unity
Unity
Premiere
Premiere
Photoshop
Photoshop
Cinema 4D
Cinema 4D
Unreal Engine
Unreal Engine
MotionBuilder
MotionBuilder
Vegas Pro
Vegas Pro
Camtasia
Camtasia
iClone
iClone
Character Creator
Character Creator
Character Animator
Character Animator

Productions

    • TV Production
      Word Party
    • Year
      2017
    • Role
      3D Animator
    • Company
      fx3x
    • TV Production
      Splash and Bubbles
    • Year
      2017
    • Role
      3D Animator
    • Company
      fx3x

Experience

  • 3D Marketing Animator at Sandsoft
    May 2025 - August 2025

    - Planning and creating high-quality 3D animations and static renders for user acquisition advertising, app store assets, social media and community engagement.

    - Using my skills in 3D animation, modeling, rigging, lighting, rendering, compositing, and post-production to bring the marketing campaigns to life, captivating the audience and enhancing the company's brand presence.

  • Creative Specialist, 3D/2D Motion Designer at AdLiven
    October 2024 - May 2025

    - Crafting and refining engaging creative concepts and developing video ads to captivate the audience.

    - Collaborating with creative producers, designers and specialists to deliver high-quality content.

    - Proactive research and tools implementation to streamline the creative and production workflows.

    - Creating and implementing animations, motion graphics, and simulation techniques for 3D (rigid body, soft body, liquid, pyro) and 2D (physics, volume, particles) applications.

    - Applying problem-solving skills and tackling complex design challenges with innovative technical solutions.

  • 2D/3D Motion Designer, Video Editor and Animator at Popcore
    Berlin, DE
    August 2022 - March 2024

    - Created engaging animated videos through creative brainstorming and diverse design approaches.

    - Managed 2D/3D video projects, encompassing research, production, editing, design, motion graphics, and animation.

    - Participated in creative brainstorming sessions, led weekly sprint organization plans, and analyzed performance metrics and KPIs from past ad campaigns.

    - Acquired foundational skills in C# and JavaScript for tool development and workflow automation in Unity and After Effects.

    Popcore is a Berlin-based game-developing studio, focused on ad-driven free-to-play games for iOS and Android.

  • Freelance 2D/3D Video creator, animator and motion designer at Upwork
    California
    February 2014 - Present

    Working as a freelancer in the field of video production, editing and post-production.

    Link to my profile on Upwork:

    https://www.upwork.com/fl/igorantic

  • Lead Animator & Motion Graphics Designer at Pickatale
    Skopje
    March 2018 - July 2022

    Working as a 2D animator and 3D generalist to create a visually interesting way of presenting the Pickatale books.

    Working in After Effects, Unity3D and Autodesk Maya to achieve this magic!

    Link to their website: https://www.pickatale.com/

  • 3D Animator at fx3x
    Skopje, Macedonia
    February 2016 - September 2017

    I was part of the animation team on two projects. We were using Autodesk Maya for both of them.

    Links to projects:

    https://www.henson.com/splash-and-bubbles.php

    https://www.henson.com/word-party.php